Arts Education
Instructional Practices
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The Arts, Thinking, and Learning ...62
Classroom Relaonships ...............63
Supporng All Students Through Arts
Learning ........................................64
Culturally Responsive Pedagogy and
Pracces ........................................65
Meaningful, Authenc Student
Choice and Voice .........................66
Community Connecons and
Authenc Audiences .....................66
Equitable Assessment in the Arts . . 67
Performance-Based Assessment
Tools ........................................... 67
Discipline Specic Model
Cornerstone Assessment Resources
from NCAS ..................................68
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Approaches ....................................69
Choice-Based ................................ 69
Design Thinking ............................69
Inquiry-Based ...............................70
Project-Based ...............................70
Arts Education Instructional Practices
This resource provides arts program leaders and arts educators:
Informaon about student-centered learning and instrucon in the arts classroom
Assessment tools to promote equitable assessment and grading pracces
Examples of student-centered arts learning approaches
Classrooms and schools where all students feel
accepted as they are, respected as partners
in their learning, and free to explore and take
academic and arsc risks are essenal to
providing equitable arts learning experiences.
Ensuring certain elements are present within
an art program’s roune, structure, and
instruconal acvies creates both equitable
and engaging opportunies for arts learning.
Arts Educaon Instruconal Pracces | Arts Access Toolkit 61
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Elements of Student-Centered Arts Learning and Instruction
A student-centered arts educaon environment is foundaonal to developing student agency and voice within arts programs. Approaching arts learning
through a student-centered lens creates opportunies to address the full set of Oregon Arts Standards, including the arsc processes of create, present/
perform/produce, respond, and connect. In student-centered classrooms, student agency fosters creavity and innovaon, as students are given the freedom
to explore, build their skills and condence, and take arsc risks.
The following secons highlight important consideraons to make when building a student-centered classroom within an arts program.
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1 Tishman, S. (2007). (rep.). Arul Thinking (pp. 3–5). Cambridge, MA: Harvard Graduate School of Educaon.
2 Ritchhart, R., Church, M., & Morrison, K. (2011). Making thinking visible: How to promote engagement, understanding, and independence for all learners. Jossey-Bass.
“Works of art provoke rich, mullayered meaning making in ways unlike other
disciplines. They raise quesons, evoke connecon-making, and in many ways
transform the shape of inquiry. In doing so, it has the power to transform a
student’s historical inquiry into a personal and contemporary one.
-Shari Tishman
Tap into the power of the arts to help make student thinking visible
1
and highlight important crical thinking and observaonal skills for
students. The analysis of and collecve discussion around artworks and
performances, ulizing simple quesoning strategies and open ended
prompts
2
, leads to the development of these important skills.
Implement protocols in the classroom to increase opportunies for
student interacon and varied forms of engagement.
The Eight Studio Habits of Mind from Harvard Project Zero provides
a framework for the thinking processes that students engage with
during creang, performing, connecng to, and responding to artwork.
Learning these habits helps students grasp the process of arts learning
at a metacognive level, and to build an arsc pracce that leads to
high quality work.
Arts Educaon Instruconal Pracces | Arts Access Toolkit 62
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Create classroom agreements with students to ensure everyone is clear
about the processes of caring for each other, the shared space, and
instruconal materials.
Agree together on the process of repair and resoluon of challenges or
conicts. Touch on these agreements every me the class meets.
Build rapport and learn about each other with circle pracce or sharing
acvity before creang together. Module 1 of Oregon Classroom WISE
is focused on creang safe and supporve learning environments, and
provides addional ideas and resources.
Providing opportunies to explore and share through the arts without
judgment can be benecial to students’ processing of dicult topics and
life events.
Learn more about incorporang trauma-informed teaching pracces into
arts programs by ulizing the Oregon Department of Educaon’s Integrated
Model of Mental Health Oregon ClassroomWISE resources. For more
informaon about restorave pracces and Restorave Jusce, see this
Restorave Pracce/Restorave Jusce resource.
Access the Oregon ClassroomWISE Modules
Arts Educaon Instruconal Pracces | Arts Access Toolkit 63
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The Universal Design for Learning Guidelines provide a framework to ensure all learners are able to access and fully parcipate in their learning. Ulize
these guidelines to design instrucon that provides a diverse array of opportunies for engagement in learning, representaon of learning, access to
learning, and expression of learning.
Students experiencing disabilies must be provided the proper modicaons or supports to parcipate fully in arts program acvies. This can include
modifying materials, tools, seang arrangements, or equipment as necessary to meet student needs and address student Individual Educaon Plans
(IEPs). Plan in advance and discuss with the student and Special Educaon Department.
Provide translated materials when helpful for students and consider linguiscally responsive structures to any acvies involving reading, wring,
listening, and speaking that support students’ needs. Linguisc supports include sentence frames, word banks, graphic organizers, visual aids, and more.
Consider what Universal Design for Learning (UDL) looks like across program formats, for example, online, hybrid, or in-person.
The Oregon Department of Educaon’s Special Educaon website and English Learners Iniaves website provide resources to support the varied needs of
students. For resources when considering ulizing digital learning within an arts program look to ODE’s Key Components of Digital Learning Guidance.
Arts Educaon Instruconal Pracces | Arts Access Toolkit 64
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Zarea Hammond, teacher and author of Culturally Responsive Teaching
and the Brain, has proposed that culturally responsive teaching is a
process, not just a set of best pracces (Hammond & Jackson, 2015).
Research and learn the dierences between various frameworks for
culturally responsive and culturally sustaining pedagogies. Find, adapt,
and implement a framework used by school, district, or educaon teams
to ensure that equity is centered in the educaonal environment. If this
does not yet exist, share one with colleagues and begin a discussion to
promote shared learning around these frameworks.
Start with connecon and inclusion. Provide students me for
relaonship building and opportunies to share stories and artwork
from their lives. Center learning acvies in student’s lived experiences.
Maintain high expectaons for all students. If a student is not meeng
co-developed expectaons, connue to work with them and develop a
plan for them to get there.
Include diverse examples of languages, races, ethnicies, cultures,
gender idenes, and abilies in and around the classroom, in materials
such as books and videos, decor, and featured arsc works.
Move beyond the surface level when teaching or sharing about
objects, materials, and work from arsts of dierent races, ethnicies,
cultures, gender idenes, and abilies other than one’s own. Ensure
understanding of what respecul use looks like with any arsc works.
Understand the background of arsts and the inherent meaning of
works before sharing.
The Oregon Department of Educaon’s Culturally Responsive Pedagogy
and Pracces provides examples and resources to help implement these
pracces in any school program. Consider the Oregon Department of
Educaon’s Aligning for Student Success Professional Learning Resources,
including the Engaging Equity online modules, for learning around equity
with school and district sta.
Access the Aligning for Student Success Page and the Engaging Equity
Online Modules
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Provide performance and presentaon opportunies for students’
original works, and highlight student driven choreography, wring,
direcng, composing, curang, and staging of performances and events.
Connect to learning goals across content areas ensuring development
of cross-cung skills while promong the transfer of learning between
dierent learning environments.
Provide service learning opportunies for students through the arts.
This might include fundraising, building awareness of student causes,
and making student-driven change in their community.
Encourage a classroom structure and establish pracces based on
desired behaviors and/or principles that encourage crical thinking and
creave development.
Reect with students on their learning. Give them me to learn and
share about their own learning process and needs around arts learning.
For an inspiring example of an Oregon school program that centers student
voice, refer to the feature on Dr. Marn Luther King Jr. Elementary school
and KSMoCA in Communicang the Benets of Arts Educaon.
Access the Communicang the Benets of Arts Educaon
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Invite mentor arsts and industry professionals to share their work with
students and engage in dialogue based on student interests.
Discuss school and community needs and provide students with
opportunies to help meet those needs through creave expression.
Find creave ways to showcase student work. In addion to school-
based celebraons, create community connecons for students
to perform or present work for an authenc audience and make a
dierence in the community.
To connect with arts organizaons and teaching arsts in various regions of
Oregon, refer to the Oregon Arts and STEAM Educaon Organizaon Lookup
Tool compiled by the Oregon Department of Educaon. For schools around
the Portland Metro Area, the Regional Arts & Culture Council’s Artlook
Map provides addional opportunies for arts organizaons and schools to
connect.
Access the Oregon Arts and STEAM Educaon Organizaon Lookup Tool
Arts Educaon Instruconal Pracces | Arts Access Toolkit 66
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Balance a focus on process and product when designing classroom
acvies and instrucon - both experiences are important for standards-
aligned arts learning.
Incorporate balanced assessment pracces, focusing on formave
assessment strategies and student driven assessment to empower
students as partners in their learning.
Be clear with expectaons and purpose when ulizing summave
assessments. Consider employing and/or designing rubrics with students
to assess performances or products.
Guiding Principles for the Assessment of Arts Learning from the
World Summit on Arts Educaon provides a framework for assessing
the quality of assessment structures and applicaons when planning
assessments for arts programs.
Explore resources from Arts Assessment for Learning and some of these
Formave Assessment Resources from the Oregon Department of Educaon
for ideas to implement more formave assessment strategies in the
classroom.
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Performance-based assessment is essenal to the process of evaluang arts
learning. The Naonal Coalion for Arts Standards’ (NCAS) 2021 Naonal
Arts Standards Model Cornerstone Assessments and discipline specic MCAs
provide models for standards-based teaching, learning, and assessment in
the ve arts disciplines of Dance, Media Arts, Music, Theatre, and Visual
Arts.
Arts Educaon Instruconal Pracces | Arts Access Toolkit 67
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Dance Media Arts Music Theatre Visual Arts
The Arts Impact Curricula program in Washington State developed these performance-
based assessments to help assess the success of both students and arts educators based on
common criteria for performance.
Criteria-based Checklist & Student Self-assessment (text version of Criteria-based Checklist
& Student Self-assessment) This example includes both a criteria-based checklist, completed
by the teacher, and a student self-evaluaon form.
Peer Reecon (text version) This form is just one example of how students can be involved
in observing and recording criteria. Peer reecon can be used in combinaon with other
assessment tools.
Annotated Rubric for Teachers (text version) In this example, a four point weighted rubric
scale is used in both a teacher checklist and a student self-evaluaon.
Autonomy Rubric for Teachers (A.R.T.) from Arts Impact
The Autonomy Rubric for Teachers (A.R.T.), is designed as a tool for facilitang connuous
growth in teacher pracce.
Source: Arts Impact Assessment Tools
Arts Educaon Instruconal Pracces | Arts Access Toolkit 68
Student-Centered Arts Learning Approaches
Along with employing well-known instruconal strategies such as direct instrucon, modeling, discussion protocols and guided release, educators can apply
various approaches to ensure space for student voice and choice in their instrucon. These are just a few of the student-centered approaches that apply in an
arts learning context.
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In choice-based arts learning, students are presented with
a range of art learning opons or acvies, and they are
encouraged to choose the opons that best meet their
individual learning needs and interests.
Choice-based learning oers educators the opportunity
for modeling, pracce, and guided release, through the development of
dierent technical skills with arsc media. However, in this model, students
are able to choose which technical skills they want to develop and what they
wish to express with these skills. Choice-based learning could also involve
students working in small groups or collaborang with their peers, allowing
them to share their knowledge and experse and learn from one another.
Together, these experiences encourage students to take ownership of their
learning and arsc development.
An example of choice-based learning in the arts could be students learning
about dierent art media techniques through mini-lessons at staons in
their classroom, and choosing which media and techniques they want
to focus on. Aer me to pracce, students could propose an idea for a
capstone project, and work toward sharing this body of work in an art show
or gallery.
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Design thinking is an instruconal approach that
encourages students to use a creave and iterave
process to solve problems and create innovave soluons.
This approach is based on the idea that the same
design principles used by professionals in elds such as
engineering, architecture, and product development apply in educaonal
contexts, helping students develop skills such as crical thinking, creavity,
and problem-solving. The design thinking process in educaon, as dened by
the Harvard Graduate School of Educaon, consists of ve stages: discover,
interpret, ideate, prototype, and test.
Design thinking is oen used in hands-on, project-based learning
environments, and applies to a wide range of subjects and topics. It has
been shown to promote higher-order thinking skills in the learning process
(Razzouk, 2012).
An example of a design thinking project in the arts classroom could be
students designing an approach to share their work with the school
community. This could lead to many dierent design projects; for example,
designing a website to exhibit student performance highlights or porolio
work, or designing a community event to spotlight student arsc
achievements.
Arts Educaon Instruconal Pracces | Arts Access Toolkit 69
This work is funded by the Expanding
Access to Well-Rounded Courses Grant,
a 5-year, 9.8 million dollar Federal grant
that ODE received from the US
Department of Educaon in 2020. The
Arts Access Toolkit is a poron of the
work of the Well-Rounded Access
Program, along with supporng access
projects for courses in the arts and
STEAM across the state. Over me, the
Well-Rounded Access Program team
hopes to connue to develop and
rene this resource with the
collaboraon of administrators and
educators statewide. If districts or
schools have addional resources,
examples, or success stories to
contribute, please contact the Well-
Rounded Access Program team at
ODE.WRCoursesGr[email protected]ate.or.us.
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Inquiry-based learning focuses on
students acvely exploring and
discovering new knowledge and
concepts through asking quesons
and conducng invesgaons. In an
inquiry-based arts learning environment, students are
encouraged to ask quesons, seek out informaon,
and engage in hands-on acvies and experiments
to learn about a parcular topic. This approach is
designed to promote deep understanding and crical
thinking skills, as students are encouraged to consider
mulple perspecves and draw their own conclusions
based on the evidence they gather.
3 PBL Works, Buck Instute for Educaon
Inquiry-based learning oen begins with a driving
queson or problem that students are asked to
explore and invesgate. Through this exploraon,
students develop arsc research skills, collaboraon
and communicaon skills, and engage in
opportunies for both teacher and peer feedback.
An example of inquiry-based arts learning in acon
could be students researching the queson “What
makes music enjoyable?” Students could research
their favorite music genre, learn about the structure
of musical works in the genre, develop specic
composion skills, and create their own music based
on this invesgaon.

Project-based learning (PBL) is an
instruconal approach that involves
students acvely exploring and
invesgang real-world problems
or challenges through hands-on,
experienal acvies. In a project-based arts learning
environment, students work on a long-term, open-
ended art project or piece that requires them to use a
range of skills and knowledge to research, design, and
create a product or soluon to a problem
3
.
PBL is designed to engage students and promote deep
learning by allowing students to apply their knowledge
and skills to real-world situaons. In PBL, students
are acvely involved in dening the goals, processes,
and products of their projects. This provides many
opportunies for problem-solving and crical thinking.
Projects oen involve the use of collaboraon and
communicaon skills, as students work together to
research, plan, and execute their projects.
An example of project-based learning in acon could
be students integrang arts learning across disciplines
while wring, performing, choreographing, and
producing a musical to raise awareness of an issue
they have deemed important.
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